Pokédays was a multiplayer Pokémon fan web game where players scan QR codes to collect and compete on a multiplayer server.
In the weeks leading up to Christmas I gifted 150 Pokéballs with mini figures and a QR code tied to that particular mon. Players could feed, play, fish, answer quizzes, spin a wheel, and compete on a live leaderboard.
This project was built mainly to entertain my office and it was very popular. There were easily over 50 active players while it ran, and I updated it weekly with new features.
Tech: Node.js backend, REST API, dynamic frontend (HTML/CSS/JS), QR code generation system